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Fire Temple

First project for our Unreal Engine class. The task was to create a simple room to show how we understood the lessons. We had the optimized our modeling and our textures. We could also duplicate some assets to be reused. It was also my second time working with modules.

Because it was our first project, I decided to have fun an created this temple.

First render made in Unreal to show the final result

First render made in Unreal to show the final result

Second render made in Unreal to show the final result

Second render made in Unreal to show the final result

Third render made in Unreal to show the final result

Third render made in Unreal to show the final result

Fourth render made in Unreal to show the final result. Probably my favorite one because of the detail of the flying orb.

Fourth render made in Unreal to show the final result. Probably my favorite one because of the detail of the flying orb.

A render of the different props in the environment.

A render of the different props in the environment.

A render of the the different walls parts that I duplicated to make a circle. I also used the pillar to hide the seam between the walls.

A render of the the different walls parts that I duplicated to make a circle. I also used the pillar to hide the seam between the walls.

A render of the different ground parts and the pillar that I also duplicated around the room.

A render of the different ground parts and the pillar that I also duplicated around the room.

My moodboard that I followed during the process of the project. Even if it's a small one, my idea was very clear and I didn't thought I would need more references.

My moodboard that I followed during the process of the project. Even if it's a small one, my idea was very clear and I didn't thought I would need more references.