During 10 weeks, me and 8 other students had to create a fully functional prototype of game following the theme and constraints given by the Ubisoft's jury for the annual Ubisoft Game Lab Competition.
This year's theme was: ''Expérience Étudiante''. A hard theme, but me and my team were able to deliver our prototype without problem.
Our prototype was nominated for the ''Best Integration of the Theme'' award and won the ''Best Artistic Direction and Production'' award.
Credit:
Artists:
- Andrée-Anne Omoruyi: https://www.artstation.com/andreeanneo
- Marie-Michelle Poitras: https://www.artstation.com/mariemichellepoitras
- Camille Bourque Touikan: https://www.artstation.com/silverblaster
- Pierre Grekov
Designer:
- Jean-Christophe Deshaies-Lévesque: https://jeanchristophedeshaieslevesque.myportfolio.com/
Programmers:
- Simon Roy-Thibault
- Léa Robillard
- Gabriel Paquette
Sound Artist:
- Émie Labranche
Gameplay Trailer of the game (music and sound design by Émie Labranche; video edit and gameplay by Camille Bourque Touikan)